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Heroes are the basic building blocks in Heroes of Gaia. Hero stats add to army attack strength, army defense strength, the speed of a unit, and the overall size of the army.

The total number of heroes that a player may have is determined by player rank. See the Ranks page to see the total number of hero slots available at various ranks.

Heroes can only be hired in a Tavern. Higher Tavern levels increase the chance of getting a better hero.

When a hero levels up, a hero gains one attribute point which can be spent in any of the four attributes. Furthermore, the maximum amount of troops the hero can lead increases according to the chart below.

## Hero Attributes Edit

Main article: Hero attributes

Each of the four basic attributes imparts different functionality to the Hero.

ATK: The Hero ATK attribute multiplies attack power according to 1 + ATK / 100. If a Hero had 50 ATK, then the Hero's units will have an attack 150% of base.

DEF: The Hero DEF attribute divides total damage according to 1 + DEF / 100. If a Hero had 100 DEF, then the Hero's units would take Damage/2 or 50% of base damage.

SPD: The Hero SPD attribute increases unit speed by (Hero Speed - 10) * 0.02. The resulting value is then added to each unit type's base value. If the Hero had 120 SPD, the total SPD bonus added to each attacking unit would be 2.2. Note that while the "true" equation is (Hero Speed) * 0.02, all heroless NPC units have a hidden "Hero" which grants 10 SPD.

INT: Each point of INT above 10 raises a Castle's hourly Gold output by $0.\overline{6}$% of basic Townhall gold output.

## Hero quality and color Edit

Main article: Hero quality

Elite is a way to get 17k fame in a few minutes. you need 21k fame to do it with stats of 500 300 272 to defeat it. You will also need full t10s. it is better to go with an even amout of people like 2 or 4.

Some heroes are born better than others.

Hero stats can make a huge difference in battle. It makes sense to figure out which heroes are best suited for combat. look for neroes better then you starting 1's and pick them up.

## Hero Progress Edit

### Gaining Experience Edit

There are several ways a Hero may gain experience: through combat, as a Castellen, or more recently via Ivory Towers & Hero Tasks, and most recently guild buildings.

1) Combat experience may be obtained in a variety of ways -- attacking other players, doing combat in World Buildings such as the Tower of Babel, or by attacking NPCs or Treasures on the world map. Individual units to not give experience, rather experience gained is a function of the enemy army strength.

Combat experience: (DA * Bonuses) / 40 is incorrect. The true value is closer to (DA * Bonuses) / 70, but needs further testing.

DA = the unit value of units slain in the battle. Thus, if only 194,000 of 250,000 units were killed during the battle, DA = 194,000. Bonuses generally take the form of player skills such as Prodigious Learner as well as Hero tower's bonus.

2) Castellan experience is governed by an entirely different equation.

Castellen experience: [(Lumber + Ore) * 5 + (Sulfur + Crystal) * 10 + Gold] / 3

Note: When calculating Castellan experience gain for unit production, use the unit/force value when calculating experience, and not the actual unit cost as reduced by Manufacturing Skill.

3) Ivory Towers are new type of world building added in the Heroes of Gaia: Babel expansion. Occupying an Ivory Tower grants experience at a rate of 2500/5 minutes for up to 12 hours. The total experience possible from one possession of an Ivory Tower 2500 * 12 * 12 or 360,000. This is not as efficient as farming high level NPCs, but it is a good place to rest Heroes overnight.

5) The most recent method of leveling heroes is contribution to Guild buildings using AP. Players can choose to contribute from 20 to 100 AP, and spending a little amount of gold (depending on Building level and number of AP spent) they can get a minimum of about 3000 and a maximum of 72500 experience for any hero they choose. There is no cooling time for contributions, the only limit is the amount of AP the player has. It is easy to get heroes into the mid-50s with this strategy.

### Experience ChartEdit

LevelExp to
level up
Total exp
to level
Unit Limit
1150-11,500
236915013,333
365351916,666
49901,17220,000
51,3712,16223,333
61,7933,53326,666
72,2525,32629,999
82,7457,57833,333
93,27010,32336,666
103,82413,59340,000
114,40717,41749,823
125,01821,82462,567
135,65426,84276,258
146,31532,49690,833
157,00138,811106,242
167,71045,812122,442
178,44153,522139,397
189,19461,963157,073
199,96871,157175,444
2012,00081,125194,482
2116,92093,125248,166
2222,080110,045276,833
2327,480132,125306,833
2433,120159,605338,166
2539,000192,725370,833
2645,120231,725404,833
2751,480276,845440,166
2858,080328,325476,833
2964,920386,405514,833
3072,000451,325554,166
3179,320523,325594,833
3286,880602,645636,833
3394,680689,525680,166
34102,720784,205724,833
LevelExp to
level up
Total exp
to level
Unit Limit
35111,000886,925770,833
36119,520997,925818,166
37128,2801,117,445866,833
38137,2801,245,725916,833
39146,5201,383,005968,166
40156,0001,529,5251,020,833
41165,7201,685,5251,074,833
42175,6801,851,2451,130,166
43185,8802,026,9251,186,833
44196,3202,212,8051,244,833
45207,0002,409,1251,304,166
46217,9202,616,1251,364,833
47229,0802,834,0451,426,833
48240,4803,063,1251,490,166
49251,4103,303,6051,554,833
50264,0003,555,0151,620,833
51276,1203,819,0151,688,166
52288,4804,095,1351,756,833
53301,0804,383,6151,826,833
54313,9204,684,6951,898,166
55327,0004,998,6151,970,833
56340,3205,325,6152,044,833
57353,8805,665,9352,120,166
58367,6806,019,8152,196,833
59381,7206,387,4952,274,833
60396,0006,769,2152,354,166
61410,5207,165,2152,478,125
62425,2807,575,7352,518,750
63440,2808,001,0152,559,375
64455,5208,441,2952,600,000
65471,0008,896,8152,640,625
66486,7209,367,8152,681,250
67502,6809,854,5352,721,875
LevelExp to
level up
Total exp
to level
Unit Limit
68518,88010,357,2152,762,500
69535,32010,876,0952,803,125
70552,00011,411,4152,843,750
71568,92011,963,4152,884,375
72586,08012,532,3352,925,000
73603,48013,118,4152,965,625
74621,12013,721,8953,006,250
75639,00014,343,0153,046,875
76657,12014,982,0153,087,500
77675,48015,639,1353,128,125
78694,08016,314,6153,168,750
79712,92017,008,6953,209,375
80732,00017,721,6153,250,000
81751,32018,453,6153,290,625
82770,88019,204,9353,331,250
83790,68019,975,8153,371,875
84810,72020,766,4953,412,500
85831,00021,577,2153,453,125
86851,52022,408,2153,493,750
87872,28023,259,7353,534,375
88893,28024,132,0153,575,000
89914,52025,025,2953,615,625
90936,00025,939,8153,656,250
91957,72026,875,8153,696,875
92979,68027,833,5353,737,500
931,001,88028,813,2153,778,125
941,024,32029,815,0953,818,750
951,047,00030,839,4153,859,375
961,069,92031,886,4153,900,000
971,093,08032,956,3353,940,625
981,116,48034,049,4153,981,250
991,140,12035,165,8954,021,875
100Max lvl36,306,0154,062,500
• Experience resets to zero after each level up.
• From level 20 onwards, EXP required to gain a level is: 120 * (lvl2 - 300).

### Equipment Edit

Equipment is an important part of the Hero arsenal. Good equipment can literally double, triple, or maybe even quadruple the effectiveness of your hero.

### Arena Rank Edit

Heroes can increase their rank in Arena by increasing their record. Increasing one's arena rank leads to increased troop capacity by 50.000 units and the ability to equip secondary arms.

## Unit Limits Edit

The unit limit is determined by both the level and the Arena Rank. This limit can be further increased by items, Guild buildings or the third orc racial skill.

## Hero strategies Edit

See Hero improvement for info on developing your hero.