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A page simply created to help the transition between the current HoG version and the next. A large portion of this page was created by comparing data files from the live HoG and the test version. There are typos in some of the things found in the test version. I will recompare the test file with a new copy when the actual servers get upgraded to help fix this list.

Modifying ItemsEdit

There are 4 types of changing items. To the best of current knowledge, this is what they do:

ForgingEdit

Increases base ATK/DEF/SPD/INT attribute of an item.

Forging

GraftingEdit

Transfers buffs from one item to the other, overwriting if any on destination item.

Grafting

InsettingEdit

Creates magic buffs similar to those found on 2ndary equipment, that is, increase or reduce magic damage.

EnchantingEdit

Exchange current buffs with equal number of new random ones???

New unit training timesEdit

Name Base Time
Spear Militia 1:12
Scout 1:36
Archer 2:24
Heavy Soldier 4:00
Gryphon 7:00
Monk 9:20
Elite Knight 11:40
Priest 14:56
Angel 32:00
Archangel 48:00

RenamingEdit

  • The two camps for the races are being changed from Seperatist/Unionist to Separatist/Holy.
  • Castellan will be renamed Defending Hero.
  • Capitol will be renamed Ancient Stronghold
  • Combat Boots becomes Combat Shinguards.Feather (the Equip 2 piece) becomes Plum.
  • Worldmap Building turns into Neutral Building.
  • Two buildings changed names.
    • Elf Arena has turned into The Gauntlet.
    • Orc Beast's Den has turned into Barn.
    • All races Townhall changed to Town Hall.

Spell namesEdit

Struggle Desperado
Nature's Wrath Natural Power
Empathy Healing Ability
Draft Forced Conscription
Mining Mining Skill
Polishing Polishing Skill
Construction Skill Construction Efficiency
Scouting Scouting Skill

Building namesEdit

Birthplace Spawn Point
The Unionist Capitol City of Freedom
Tower of Defense Guard Tower
Underground City Dungeon
Dryad treasury Dryad Treasury

Unit namesEdit

Upper Battlement Upper Guard Tower
Lower Battlement Lower Guard Tower
Heavy Soldier Armed Soldier
Dwarven Soldier Dwarf Warrior
Elite Archer Elf Hunter
Fairy Dragon Elf Dragon
Skeleton Warrior Skeleton
Common Ghost Phantom
Ghost Specter
Imp Peon
Wolf Rider Wolfrider
Cyclops Cyclop
Monster Colossus

Item namesEdit

Items are now called Artifacts and the new categories in the Bazaar are Weapon, Armor, Trinket and Magic Items. Items are correctly showing stat names. Instead of it saying Attack, Defense, Speed, Knowledge they show ATK, DEF, SPD, INT. The following regular items are changing names.

Old name New name
Centaur Axe Centaur Polearms
Centaur Spear Centaur Javelin
Longsword Long Sword
Robe Scholar's Robe
Cloak of Alacrity Haste Robe
Hood of Knowledge Headwear of Knowledge
Mana Oak Bow Elf Hunter's Bow
Leviathan Sword Giant Sword
Dwarven Forgehammer Dwarf's Warhammer
Spectral Cloak Ghost Mantle
Brakadan Hood Mage's Hat
Long Boots Knee Boots
Iron Handguard Iron Handguards
Light Silver Sword Silversword of Agility
Strife Bow Battle Crossbow
Sword of the Damned Deathblade
Coldwood Armor Coldwood Chestarmor
Lion Mane Cloak Cape of Lionmane
Clown Boots Clown's Boots
Demon Flail Ghost Flail
Wand of Saints Sage's Staff
Axe of Dwarven Kings Dwarven King's Battle Axe
Bonespike Armor Chestbone Armor
Cloak of the Starry Sky Mantle of the Starlit Sky
Hood of Elusive Knowledge Circlet of Luck
Elven Headdress Elven Topknot
Fire-Resistance Boots Firefree Boots
Mage Boots Mage's Boots
Magic Silver Ring Magical Silver Ring
Purple Gem Ring Amethyst Ring
Brakadan Journeyman Ring Sapphire Ring
Magic Silver Necklace Magical Silver Necklace
Bloody Mess Club Spiked Club of Havoc
Infernal Blade Blade of Inferno
Sniper Bow_(21) Sniper's Crossbow
Cloak of Flair Overlord's Robe
Skull Helm Skull Helmet
Naggarothian Boots Pathfinder's Boots
Handguard of the Evil Eye Handguards of the Beholder
Flaming Dragon Tongue Flame Tongue
Sling of David Giant Sling
String of Unicorn Hair Unicorn Mane Bowstring
Basilisk Armor Serpent Scale
Robe of Mages Wizard's Gown
Irwin Boots Boots of Crocodile Skin
Explorer Boots Adventurer's Boots
Dwarven Handguard Dwarven Gauntlet
Magic Gold Ring Magicgold Ring
Magic Gold Necklace Magicgold Necklace
Bow of the King Stag Shadow Hunter's Bow
Longinus Spear Diamand Javelin
Nagarothian Spear Lightning Trident Spear
Vital Breastplate Chestarmor of Life
Mantle of Sauro Sancho's Mantle
Chest Plate of Reincarnation Chestarmor of Regeneration
Tartar Helm Commander's Helmet
Gravestep Boots Boots of Curse
Magic Gold Handguard Magicgold Gauntlets
Deadeye Gloves Gloves of Dexterity
Thunderstorm Axe Thunderstrike Axe
Arrow of Angelic Flight Arrow of Angle's Wing
Gold Bow Magicgold Bow
Armor of Might Mail of Violent Force
Elven Monarch's Cloak Fallyn's Robe
Cyclops Armor Cyclops Fighter's Mail
Pope Shoes Saint's Boots
Archmage Gloves Archmage's Gloves
Lich Monarch Gloves Lich's Handgloves
Cursed Ring Ring of the Cursed
Stormbolt Necklace Lightning Necklace
Wyrm Wand Dragon Staff
Sniper Bow_(52) Spirit Hunter's Bow
Drake Wing Cloak Dragonflight Robe
Fine Gold Armor Golden Armor of Miracle
Progenitor Helm Lightning Crown
Paladin Crown General's Helm
Shoes of the Ancestors Blessed Shoes
Kilroy's Handguard Kiel's Handguards
Atlas' Sword Titan's Claymore
Sword of Justice Sword of Judgement
Dagger of Olympus Theobold's Dagger
Dwarven Monarch Armor Drawven King's Plate
Robe of Dragon Wings Dragon's Embrace
Dragon Scale Lorica Dragonscale Plate
Pope Hat Sage's Hood
Dwarven Monarch Helmet Dwarven King's Helmet
Boots of Wind Boots of Shadow Wind
Mannimarcan Boots Boots of Gathering Soul
Death Knight Gauntlets Specter Gloves
Magnus' Immortal Handguard Rune Gloves
Ring of the Elements Ring of Elements
Twin Ring Ring of Swiftness
Finger of Eternity Life of Eternity
Gozerian Armor Plate of the Cursed
Dragonslayer Helm Dragonlord's Crown
Apostle's Boots Angel's Boots
Dragonfang Necklace Amulet of Dragonfang

PvP buff namesEdit

Old buff New buff
Accuracy Force The Battle of Accuracy
Great Fog Force The Battle of Great Fog
Sharp Shooter Force The Battle of Volley
Strong Bow Force The Battle of Longbow
Weak Force The Battle of Weakness
Close Vision Force The Battle of Myopia
Sensitive Force Battle of Sensitive
Tornado Force The Battle of Tornado
High Mountain Force The Battle of High Mountain
Mix Battle Force The Battle of Chaos
Battle Array Force The Battle of Frontline
Low Force The Battle of Low Tide
Angry Force The Battle of Fury
Tired Force The Battle of Fatigue
High Spirited Force The Battle of Morale
Muddy Force The Battle of Miriness
Flat Land Force The Battle of Flatland
Timid Force The Battle of Timid
Strike Force The Battle of Strike
Holy Light Force The Battle of Holylight
Magical Power Force The Battle of Mana
Land Force The Battle of Land
Arrow Force The Battle of Arrow
Dark Force The Battle of Darkness
Witchcraft Force Witchcraft Force
Blood Force The Battle of Bloodthirsty
Long Range Force The Battle of Raid
Old Desc New Desc
Increases all long range units attack Increases all ranged units' attack
Decreases the probability of all long range units attack Decreases the chance of acting twice for all ranged units
Increases the probability of all long range units attack Increases the chance of acting twice for all ranged units
Decreases the probability of all long range units double attack Reduces all ranged units' chance of dealing double damage
Increases all long range units defense Increases all ranged units' defense
Decreases all long range units attack Decreases all ranged units' attack
Increases the probability of all long range units receiving half damage Increases all ranged units' chance of taking half damage
Decreases the attack damage of all long range units Decreases all ranged units' damage
Increases the attack damage of all long range units Increases all ranged units' damage
Decreases all close range units defense Decreases all melee units' Defense
Increases all close range units defense Increases all melee units' Defense
Decreases the probability of all close range units double attack Reduces all melee units' chance of dealing double damage
Increases the probability of all close range units double attack Increases all melee units' chance of dealing double damage
Decreases the probability of all close range units attack Decreases the chance of acting twice for all melee units
Increases the probability of all close range units attack Increases the chance of acting twice for all melee units
Decreases all close range units movement distance Decreases all melee units' movement distance
Increases all close range units movement distance Increases all melee units' movement distance
Decreases all close range units attack Decreases all melee units' Attack
Increases all close range units attack Increases all melee units' Attack
Decreases the damage received by close range human units Decreases the damage taken by Human melee units
Increases the damage of long range human units Increases Human ranged units' ATK
Increases the close range elf units movement distance Increases the melee Elf units movement distance
Increases the probability of movement by all long range elf units Increases the chance for Elf ranged units to act twice
Increases the probability of movement by all close range undead units Increases the chance for Undead melee units to act twice
Increases the probability of all long range undead units double attack Increases the chance for Undead ranged units to deal double damage
Increases the probability of all long range orc units double attack Increases the chance of dealing double damage for all melee Orc units by 15%
Increases the movement distance of all close range orc units Increases the movement distance of all melee Orc units

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