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Undead Magic Tower Pic Research facility. The higher the LVL of the Magic Tower, the higher the research capabilities of technologies and heroes.

The Magic Tower contains two types of researchable spells: Castle Spells and Hero Spells.

  • Castle Spells are passive and work the moment the spell is done being researched.
  • Hero Spells must be equipped on the Hero in order to function. Some are active while the Hero is appointed Castellan, and some must be activated during combat.

Upgrades[]

Level Resources needed to upgrade Time
(hh:mm:ss)
Fame Requirements
Lumber Ore Sulfur Crystal Gold
1 21 25 18 15 231 00:06:07 8 Townhall lvl 2
2 42 51 39 32 462 00:18:22 16 Townhall lvl 3
3 139 169 127 104 1540 00:55:04 53 Townhall lvl 4
4 416 508 381 312 4620 02:33:00 161 Townhall lvl 4
5 970 1186 889 728 10780 05:34:38 377 Townhall lvl 5
6 1663 2033 1525 1247 18480 08:44:01 646 Townhall lvl 5
7 2426 2965 2224 1820 26950 12:35:09 943 Townhall lvl 6
8 3236 4066 3049 2495 36960 17:09:02 1293 Townhall lvl 6
9 4366 5336 4003 3275 48510 22:24:24 1697 Townhall lvl 7
10 5544 6776 5082 4158 61600 30:36:00 2156 Townhall lvl 8

Spells[]

Castle Spells[]

The following spells are passive/static abilities that can be learned through research in Magic Tower under the "Castle Spells" tab. Once researched, Castle Spells are always active.

Spell Effect
Forestry Skill Base lumber output increases by 20 and total output increases by 5% per level.
Mining Skill Base ore output increases by 20 and total output increases by 5% per level.
Refining Skill Base sulfur output increases by 10 and total output increases by 5% per level.
Polishing Skill Base crystal output increases by 10 and total output increases by 5% per level.
Storing Skill Max. resource storage increases by 5% per level.
Construction Efficiency Decreases building time by 3% per level.
Manufacturing Skill Gold requirement for unit recruitment decreases by 2% per level.
Scouting Skill The better your scouts, the better your Intel will be.
Bootcamp Recruiting time decreases by 2% per level.

Hero Spells[]

The following Spells can be learned through research in the Magic Tower under the "Hero Spells" tab. Once researched, Hero Spells must either be equipped on a Combat Hero or a Castellan. Spells equipped to the Castellen become passive abilities. Combat Spells must be activated in combat.

Spell Information Type
Curse Attack of all enemy units decreases by 1% per level. Combat
Necromancy Defense of all enemy units decreases by 2% per level. Combat
Soul Boost Max. HP of all soldiers increases by 1% per level. Combat
Awaken Experience rewarded to Heroes from combat increases by 1% per level. Passive combat
Enslave Souls Max. range of melee units increases by 1.5% per level. Combat
Intensive Training Recruitment time decreases by 2% per level. Castellan
Soul Migration Movement speed of transport units increases by 3% per level. Castellan
Financing Ability Castle gold output increases by 3% per level. Castellan
Reincarnation Healing time for wounded units decreases by 2%* per level. A defending Hero is required to use this skill. Castellan

*Prior to the Babel Expansion, this was 1% per level.

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